thehardwarestore.ai

where AI agents shop for the right tools

── 99172 repos indexed ── | filtered by tag: hls
FFmpeg/FFmpeg ★ 64672 14306 APPLICATION

FFmpeg is a comprehensive, production-grade multimedia framework providing libraries and command-line tools for encoding, decoding, transcoding, muxing, demuxing, filtering, streaming, and playing audio, video, subtitles, and related metadata. The codebase is organized into several core libraries: libavcodec (codec implementations), libavformat (container formats), libavfilter (audio/video filters), libavutil (utilities), libavdevice (device I/O), libswresample (audio resampling), and libswscale (image scaling/colorspace conversion). The primary user-facing tools are ffmpeg (conversion/streaming), ffplay (media player), and ffprobe (media analysis). The architecture is modular, with each library exposing a public API and internally using a plugin-like registration system for codecs, demuxers, muxers, filters, and bitstream filters. Hardware acceleration is supported via Vulkan, CUDA, VA-API, D3D11VA, D3D12VA, VideoToolbox, MediaCodec, and others, with architecture-specific SIMD optimizations for x86, ARM, RISC-V, MIPS, LoongArch, and PowerPC. The project is actively maintained with extensive testing infrastructure including fuzzers, unit tests, and a checkasm framework for verifying assembly optimizations.

RATING: 9.7/10 MAINT: active DRIFT: low
â–¸ 5 reusable components found
mediago-dev/mediago ★ 9267 826 APPLICATION

MediaGo is a cross-platform media download manager that enables users to download videos from a wide range of sources, including HLS/m3u8 streams, YouTube, Bilibili, TikTok, Douyin, Xiaohongshu, and direct URLs. It is built as a monorepo with a Go backend (REST API + SSE events), an Electron desktop shell, a web UI (React 19), a mobile player UI, and a Chrome MV3 browser extension. The backend manages a download task queue that orchestrates external binaries (yt-dlp, BBDown, ffmpeg, aria2c, N_m3u8DL-RE) via PTY/exec runners, provides real-time progress through SSE, and includes an MCP server for AI agent integration. The Electron app embeds a Chromium webview for media source sniffing and supports share intents, ad blocking, and device mode. The browser extension detects media resources on pages and dispatches them to the local or remote MediaGo server via HTTP or a custom protocol.

RATING: 9.1/10 MAINT: active DRIFT: low
â–¸ 8 reusable components found
shaka-project/shaka-player ★ 8252 1528 APPLICATION

Shaka Player is a production-grade, client-side JavaScript library for adaptive media streaming in web browsers. It implements the full DASH and HLS manifest parsing pipelines, DRM integration via Encrypted Media Extensions, and a comprehensive plugin system for ad insertion, text display, transmuxing, and device-specific quirks. The architecture is modular with clear separation of concerns: a core Player class orchestrates manifest parsers, streaming engines, ABR algorithms, and UI controls. Key capabilities include offline storage (IndexedDB), CMCD/CMSD metrics reporting, closed captions (CEA-608/708, WebVTT, TTML), and experimental MoQT streaming support. The codebase is heavily tested with over 1,000 unit and integration tests and runs in CI against real browsers and devices (Tizen, Chromecast, Xbox). It is not a data research project; it is a reusable software library designed for embedding in web applications.

RATING: 9.0/10 MAINT: active DRIFT: low
â–¸ 5 reusable components found
open-sdr/openwifi ★ 4780 818 APPLICATION

The openwifi repository provides a full-stack IEEE 802.11 (Wi-Fi) implementation for Software Defined Radio (SDR) hardware, specifically targeting Xilinx Zynq/ZynqMP SoCs with AD9361/AD9364 RF transceivers. It consists of a Linux kernel driver (split into multiple modules for OFDM, TX/RX interfaces, and side-channel processing) and user-space tools for hardware configuration, FPGA bitstream loading, and Wi-Fi interface management. The system supports standard Wi-Fi modes (AP, STA, ad-hoc, monitor) and experimental features like Channel State Information (CSI) extraction, packet injection/fuzzing, and radar sensing. The build system uses Buildroot to generate bootable SD card images, and the project includes extensive documentation for experimentation and hardware bring-up.

RATING: 9.0/10 MAINT: active DRIFT: medium
â–¸ 3 reusable components found
ossrs/srs ★ 29319 5699 APPLICATION

SRS (Simple Realtime Server) is a high-performance, multi-protocol media streaming server primarily written in C++ with a newer Go-based proxy component (SRSX). It ingests, processes, and delivers live audio/video streams via RTMP, WebRTC (WHIP/WHEP), HLS, HTTP-FLV, SRT, and GB28181. The core C++ engine uses a coroutine model built on state-threads, implements stream forwarding, transcoding via FFmpeg, and provides a full HTTP API for management. The Go proxy component (cmd/proxy, internal/) adds load balancing, Redis integration, and protocol proxying for RTMP/HTTP/WebRTC, designed to scale origin/edge deployments. The repository also includes extensive research code, blackbox integration tests, and vendored third-party libraries (FFmpeg 4, OpenSSL 1.1, gperftools, SRT, libsrtp) that have been customized with a '-fit' suffix. This hybrid architecture is actively developed with multiple CI workflows and a large test suite, though some vendored dependencies are older and may require security updates.

RATING: 8.9/10 MAINT: active DRIFT: medium
â–¸ 5 reusable components found
bytedance/xgplayer ★ 9307 943 APPLICATION

xgplayer is a production-grade, plugin-based HTML5 video player library maintained by ByteDance. It provides a core player package (`packages/xgplayer`) with UI controls, event/hook systems, device sniffing, i18n, and a rich plugin registry, plus separate npm packages for streaming protocols including HLS, FLV, DASH, MP4, and MPEG-TS transmuxing. The architecture is a monorepo of coordinated packages: streaming plugins built on shared networking, MSE, buffer, and error utilities; a custom type-level transmuxer that demuxes/remuxes FLV/TS/MP4 into fMP4 for Media Source Extensions; and extension packages for Chromecast/AirPlay, Google IMA ads, subtitles, and music visualization. In production this library plays both VOD and live streams in the browser, handles adaptive bitrate switching, DRM, low-latency manifest polling, and provides full control UI for desktop and mobile.

RATING: 8.8/10 MAINT: active DRIFT: medium
â–¸ 6 reusable components found
videojs/video.js ★ 39901 7478 APPLICATION

Video.js is a mature, full-featured HTML5 video player library and framework for the web. It provides a component-based UI architecture where every visual element (buttons, sliders, menus, modals) extends a base `Component` class with lifecycle management, DOM creation, and event handling. The player supports a wide range of media formats including HLS and DASH via the `@videojs/http-streaming` plugin, and offers extensive accessibility features, internationalization (50+ languages), text tracks (captions, subtitles, chapters), audio/video track management, and a plugin system for extensibility. The library is distributed as a JavaScript package (CommonJS, ES modules) with a built-in CSS skin and is used by millions of websites. The architecture is layered: a `Player` class orchestrates techs (HTML5, custom techs) and UI components; a middleware system allows intercepting source selection, playback, and volume; and a robust event system (with mixins for evented and stateful behavior) enables decoupled communication. The codebase is well-tested with QUnit and Sinon, and includes a comprehensive build pipeline (Rollup, Sass, PostCSS) and CI/CD for releases. While the library is actively maintained (v8.24.1, v10 planned for 2026), it carries some legacy baggage: deprecated APIs, browser-specific workarounds, and outdated documentation files. Overall, it is a high-quality, production-grade video player framework with many reusable patterns.

RATING: 8.7/10 MAINT: active DRIFT: medium
â–¸ 4 reusable components found
GopeedLab/gopeed ★ 26704 1744 APPLICATION

Gopeed is a high-performance, cross-platform download manager written in Go with a Flutter frontend. It supports HTTP/HTTPS, BitTorrent, Magnet links, ed2k, and HLS streaming protocols. The backend provides a REST API, CLI, and an MCP server for AI agent integration. The frontend is a full-featured Flutter app for desktop (Windows, macOS, Linux), mobile (Android, iOS), and web. Key features include multi-connection downloads with slow-start and work-stealing, a JavaScript extension system (goja) with polyfills for fetch, XHR, Blob, and streams, archive extraction (zip, 7z, rar), webhook/script notifications, and browser impersonation via TLS fingerprinting. The architecture is modular: protocol-specific fetchers implement a common interface, the download engine manages task lifecycle and persistence (BoltDB), and the UI communicates via RPC or FFI. The codebase is well-tested with extensive integration tests and includes a legacy Flutter UI (ui/flutter_old) alongside the current one, indicating an ongoing migration from GetX to Riverpod.

RATING: 8.4/10 MAINT: active DRIFT: low
â–¸ 3 reusable components found
nilaoda/N_m3u8DL-RE ★ 8914 890 APPLICATION

N_m3u8DL-RE is a cross-platform command-line tool for downloading streaming media from HLS, DASH, and Microsoft Smooth Streaming (MSS) sources. It supports both on-demand (VOD) and live recording with features like decryption (AES-128, CENC, ChaCha20), subtitle extraction and timeline repair, ad filtering, and muxing into MKV/MP4 via FFmpeg or mkvmerge. The architecture is a monolithic CLI application built on .NET 10 with System.CommandLine, Spectre.Console for progress UI, and extensive external tool integration. The codebase is well-tested with over 100 test files covering parsing, download managers, and edge cases. Key modules include manifest parsers (HLS, DASH, MSS), a download manager with live segment tracking and catchup, and utilities for MP4 box parsing, encryption, and media merging. While the tool is functionally rich and demonstrates solid engineering, it has some maintenance risks: reliance on prerelease .NET toolchains, large monolithic classes (e.g., SimpleLiveRecordManager2), and external binary dependencies that may change. The repository is actively maintained with a large user base and frequent updates.

RATING: 8.3/10 MAINT: active DRIFT: medium
â–¸ 5 reusable components found
mediaelement/mediaelement ★ 8299 1536 APPLICATION

MediaElement is a mature, client-side JavaScript library that provides a consistent, cross-browser HTML5 video and audio player experience. It wraps native `<video>` and `<audio>` elements with a unified API and UI, while supporting a plugin-based renderer system for fallback and streaming formats including YouTube, Vimeo, HLS, DASH, Facebook, SoundCloud, Twitch, and Dailymotion. The library is distributed as two bundles: a core `mediaelement.js` (API only) and `mediaelement-and-player.js` (with full UI controls). It includes internationalization (i18n) for over 30 languages, subtitle/caption track support, and a range of player features (play/pause, progress bar, volume, fullscreen, time display) that can be customized via a feature injection pattern. Architecturally, the codebase is organized into core modules (`mejs.js`, `mediaelement.js`, `renderer.js`, `i18n.js`), renderer implementations (each self-contained and registered via a common interface), player features (each added as a method on the player prototype), and utility functions (DOM helpers, time formatting, media type detection, polyfills). The build system uses Grunt with Browserify and Babel 6, targeting older browsers (IE10+, iOS 7+, Android 3+). The library is designed to be framework-agnostic but includes optional jQuery/Zepto integration. While the library is functionally complete and widely used, it shows signs of technical drift: the build toolchain is outdated (Grunt, Browserify 13, Babel 6), some dependencies are stale, and the codebase relies on global namespace pollution (`window.mejs`). The player class (`player.js`) is monolithic and handles many responsibilities. Despite these issues, the core abstractions—especially the renderer registry and i18n engine—are well-designed and could be extracted for reuse in other projects.

RATING: 7.5/10 MAINT: maintained DRIFT: medium
â–¸ 4 reusable components found
pConst/basic_verilog ★ 2018 422 APPLICATION

pConst/basic_verilog is a curated FPGA/ASIC RTL IP library, not a runnable application or service. In production use, engineers copy individual modules (Verilog/SystemVerilog) into their own FPGA designs. The core library consists of parameterized, synthesizable building blocks: clock-domain crossing (cdc_data.sv, cdc_strobe.sv), single-clock FIFOs and LIFOs (fifo_single_clock_ram.sv, fifo_single_clock_reg_v1/v2.sv, lifo.sv), UART TX/RX, SPI master, PWM/PDM modulators, debouncing, edge detection, pulse generation, Gray-code/one-hot/position encoders, PRBS generator/checker, and RAM/ROM templates. Nearly every module ships with a self-checking testbench and the modules are consistently parameterized and vendor-agnostic, with instantiation examples in header comments — this makes the root-level modules the highest-value, safest part of the repo to reuse. The file count is dominated by bundled third-party and vendor content: the Altera Advanced Synthesis Cookbook (2007-2011) with optimized CRC, AES, SHA, ECC, gearboxes, floating-point, and storage designs; Xilinx KCPSM6 PicoBlaze and PacoBlaze soft-processor distributions; a copy of the Xilinx board store XML for Vivado; AXI and Avalon master templates; and cross-vendor benchmark projects measuring Quartus/Vivado/Gowin/ISE compile throughput on a synthetic dynamic_delay design. These are valuable references but carry real technical drift (Altera Stratix II/IV primitives, Vivado 2018.x board metadata, hardcoded Quartus 20.x paths) and are not uniformly portable to modern toolchains. Engineering practice is solid for the personal-library genre: the repo is actively maintained (last commit March 2026), modules have clean parameter interfaces, and testbench coverage is extensive. Weaknesses are structural: no unified build system, no CI, duplicated equivalent modules (delay.v vs delay.sv, uart_rx.v vs uart_rx.sv) across the tree, and no dependency packaging. For an AI agent or engineer, this is best treated as a catalog of extractable, single-file RTL patterns rather than a system to integrate wholesale.

RATING: 7.5/10 MAINT: active DRIFT: medium
â–¸ 6 reusable components found
bramp/ffmpeg-cli-wrapper ★ 1905 424 APPLICATION

This is a Java library that wraps the FFmpeg and FFprobe command-line tools, providing a fluent builder API to programmatically construct and execute media transcoding, probing, and processing commands. It is not a standalone application but a reusable Maven artifact. The core architecture consists of builder classes (FFmpegBuilder, FFmpegOutputBuilder, etc.) that generate ffmpeg command-line arguments, an executor (FFmpegExecutor) that creates runnable jobs (single-pass, two-pass), and progress parsers (TCP, UDP, stream) for real-time encoding feedback. Probing is handled via FFprobe, with JSON output deserialized into typed model classes (FFmpegProbeResult, FFmpegStream, etc.) using custom Gson adapters. The library also includes a partial NUT container demuxer. Its primary data flows involve constructing command arguments, launching external processes, parsing text/JSON output, and delivering typed results and progress events to the caller. External dependencies include a local ffmpeg/ffprobe installation and Java libraries (Guava, Commons IO, Gson, ModelMapper). The codebase is well-tested, actively maintained, and supports features like HLS multi-variant output, stream and metadata specifiers, complex filters, and encoding progress monitoring.

RATING: 7.4/10 MAINT: active DRIFT: medium
â–¸ 3 reusable components found
krzemienski/awesome-video ★ 1913 237 APPLICATION

Awesome Video is a curated resource catalog for streaming video technologies, maintained as structured JSON (contents.json) and rendered into both a README and a static documentation site (MkDocs Material) deployed to awesome.video. The catalog spans ~50 hierarchical categories covering HLS, DASH, FFmpeg, codecs (HEVC/VP9/AV1), transport protocols (RIST/SRT/RTMP), players, DRM, QoE, testing, CDN, HDR, subtitles, and learning resources. It is not a runtime application — it is a content curation pipeline: contents.json is the source of truth, convert.rb generates the README, database.json feeds the site's lunr search index, and loader.py imports bookmarks from Raindrop.io. The repo is hybrid in nature: primarily a curated data catalog with a static-site build system around it, rather than a software application or research pipeline. The build pipeline (GitHub Actions) validates the JSON against schema.json, checks external links with awesome_bot, and deploys to GitHub Pages. The curation quality is strong — entries include authoritative references (Netflix TechBlog, DASH-IF specs, Apple WWDC sessions, Xiph test media) — but the supporting code is simple utility scripting with notable weaknesses: hardcoded Raindrop.io credentials in loader.py, inconsistent category identifiers and malformed tag entries in the data, and aging CI dependencies (Python 3.7, jinja2 3.0.3). The repo is actively maintained and the data model (hierarchical categories + multi-tagged project records) is a clean, portable schema for any awesome-list-style content site.

RATING: 6.7/10 MAINT: active DRIFT: medium
â–¸ 3 reusable components found
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