This repository implements a complete 16-bit computer simulator built from fundamental logic gates (NAND, AND, OR, etc.) in Go. It includes a CPU, memory, ALU, memory-mapped I/O (keyboard and 240Γ160 pixel display), and a custom instruction set. The project provides three command-line tools: a simulator that loads binary programs and runs them with a GLFW-based graphical window, an assembler that converts a custom assembly language into binary, and a program generator that produces example assembly programs (e.g., text writer, sine wave animation, snake brush). The system is a faithful gate-level simulationβevery component from bits to the CPU is wired together using Go structs, making it an educational tool for understanding computer architecture.
This repository is a curated 'awesome' list of biomechanical resources. It contains no executable code, notebooks, or data pipelines. The entire content is a single README.md file with hundreds of categorized links to learning materials, datasets, software tools, books, societies, and other resources relevant to biomechanics research and education. It functions as a community-maintained directory rather than a software project or research pipeline. While the list is well-organized and frequently updated, there are no computational components to analyze or reuse.