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$ show djhworld/simple-computer

[account β†—] [repo β†—] APPLICATION β˜… 1990 159 ● stale (last update 4 months ago)
reviewed by: deepseek/deepseek-v4-flash

This repository implements a complete 16-bit computer simulator built from fundamental logic gates (NAND, AND, OR, etc.) in Go. It includes a CPU, memory, ALU, memory-mapped I/O (keyboard and 240Γ—160 pixel display), and a custom instruction set. The project provides three command-line tools: a simulator that loads binary programs and runs them with a GLFW-based graphical window, an assembler that converts a custom assembly language into binary, and a program generator that produces example assembly programs (e.g., text writer, sine wave animation, snake brush). The system is a faithful gate-level simulationβ€”every component from bits to the CPU is wired together using Go structs, making it an educational tool for understanding computer architecture.

RATING7.6/10
QUALITY7.8/10
MAINTENANCEstale
DRIFTlow
CONTRIBUTORS2
VELOCITY0.22
OPEN ISSUES2
LAST COMMIT4 months ago
github.com/go-gl/gl (go) v0.0.0-20190320180904-bf2b1f2f34d7
github.com/go-gl/glfw (go) v0.0.0-20190409004039-e6da0acd62b1
Files by Type (count)
Go
47
Other (.asm)
6
Other (.bin)
6
Other (.png)
4
Markdown
3
Makefile
2
Git Ignore
1
Other (.mod)
1
Other (.sum)
1
Files by Type (size)
Go
395KB
Other (.asm)
256KB
Other (.png)
84KB
Other (.bin)
54KB
Markdown
8KB
Makefile
852B
Other (.sum)
430B
Other (.mod)
179B
Git Ignore
5B

The LLM identified 4 files worth highlighting for reuse:

Defines the fundamental logic gates (NAND, AND, OR, XOR, NOT, NOR) as Go structs with Update and Output methods. Each gate is a self-contained component that can be wired together. This pattern is clean, testable, and reusable in any digital logic simulation project requiring gate-level primitives.

file: circuit/gates.go β†— | tags: #component-based-simulation #digital-logic-gates

Implements a two-pass assembler for a custom 16-bit instruction set. It supports labels, symbols, built-in symbols (CURRENTINSTRUCTION, NEXTINSTRUCTION), and outputs little-endian binary. The assembler is well-structured with clear separation of parsing, label resolution, and instruction emission, making it a reusable blueprint for assembling custom instruction sets.

file: asm/assembler.go β†— | tags: #two-pass-assembler #label-resolution

Defines the Peripheral interface with Connect and Update methods, providing a clean abstraction for memory-mapped I/O devices. This pattern allows the keyboard and display adapters to be independently developed and tested, and can be reused in any system that needs pluggable I/O components.

file: io/peripheral.go β†— | tags: #io-abstraction #hardware-interface

Implements a family of decoders (2x4, 3x8, 4x16, 8x256) using the component wiring pattern. These decoders are building blocks for memory addressing and instruction decoding. The implementation is clean and parameterized, making it directly reusable in other digital design projects that require decoders.

file: components/decoders.go β†— | tags: #combinational-logic #decoder-circuit
Last analyzed: 2026-09-07 02:54:27.363764
Next check: 2026-12-06 02:54:27.359144
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