TheAnimeScripter (TAS) is a production-grade AI video enhancement toolkit specialized for anime content. It performs frame interpolation (RIFE 4.15-4.25 variants, GMFSS, DistilDRBA), super-resolution (30+ architectures via a vendored spandrel fork), restoration, frame deduplication, monocular depth estimation (Depth Anything V2/V3, Video Depth Anything, Limbo), scene-change detection, stabilization, segmentation, and object detection. It ships as a CLI tool (main.py), an Adobe After Effects plugin (src/server/aeComms.py via Socket.IO), and a standalone desktop build (build.py + tools/build_support/). The pipeline is: decode video via FFmpeg or the custom nelux library, stream frames through a FrameWindow sliding buffer, apply dedup → restore → upscale → interpolate stages, then re-encode with configurable codecs, bit depths, and BT.709/BT.2020 color spaces.
UniTEX is a research-focused repository implementing a two-stage framework for high-fidelity 3D texture generation from arbitrary 3D shapes. Stage 1 uses LoRA-adapted Diffusion Transformers for multi-view texture synthesis, while Stage 2 employs a transformer-based Large Texturing Model (LTM) to predict Texture Functions in unified 3D space, bypassing UV mapping limitations. The repository integrates super-resolution (TSD_SR) for detail enhancement and provides tools for mesh processing, rendering, and texture reprojection. It includes training scripts, model architectures, and utility libraries, indicating its primary purpose is to support experimentation and reproduction of the CVPR 2026 paper's methodology rather than serving as a standalone end-user application.