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$ show vleue/polyanya

[account ↗] [repo ↗] APPLICATION ★ 517 42 ● maintained (last update 1 month ago)
reviewed by: deepseek/deepseek-v4-flash

This is a Rust library implementing the Polyanya any-angle pathfinding algorithm on navigation meshes. It provides a core `Mesh` struct that supports 2D and 3D pathfinding with multiple overlapping layers, agent radius, and path simplification. The library includes several input formats: custom `.mesh` files (v2/v3), Recast JSON navigation meshes, triangulated meshes from outer edges and obstacles (via CDT), and trimesh files. It features an optimized A* search with chained expansions, geometric predicates for cone clipping and vertex snapping, and precomputed BVH for efficient point location. The repository contains extensive benchmarks, fuzz tests, and example binaries (including a scenario runner and traced profiling examples). It is structured as a reusable library with optional features like async, serde, stats, tracing, and Recast import. The code demonstrates strong engineering practices with careful handling of floating-point edge cases and performance-critical sections using `SmallVec` and `unsafe` indexing.

RATING8.6/10
QUALITY8.2/10
MAINTENANCEmaintained
DRIFTlow
CONTRIBUTORS16
VELOCITY0.72
OPEN ISSUES14
CLOSED ISSUES19
LAST COMMIT1 month ago
spade (cargo) 2.15.0
tracing (cargo) 0.1
hashbrown (cargo) 0.17
glam (cargo) 0.32.1
smallvec (cargo) 1.15
rstar (cargo) 0.13
serde (cargo) 1.0
geo (cargo) 0.33.1
log (cargo) 0.4
thiserror (cargo) 2
serde_json (cargo) 1.0
rerecast (cargo) 0.4.0
criterion (cargo) 3.0
tracing-tracy (cargo) 0.11
tracing-subscriber (cargo) 0.3
Files by Type (count)
Rust
42
JSON
6
Other (.mesh)
6
YAML
4
Other (no ext)
4
TOML
3
Text
3
Other (.scen)
3
Markdown
2
Git Ignore
1
Other (.aseprite)
1
Other (.png)
1
Files by Type (size)
Other (.mesh)
3MB
Rust
2MB
JSON
891KB
Other (.scen)
330KB
Other (.trimesh)
129KB
Other (no ext)
13KB
Markdown
9KB
Other (.aseprite)
8KB
Text
6KB
YAML
6KB
Other (.png)
2KB
TOML
2KB

The LLM identified 2 files worth highlighting for reuse:

A collection of geometric helper functions (side, mirror, on_segment, heuristic, intersection_time, clip_to_cone, lands_on, snap_to_edge_end) used in the pathfinding search. These functions are self-contained, depend only on standard Vec2 and math, and implement non-obvious geometric reasoning (e.g., wedge narrowing, vertex tolerance). They can be extracted and reused in any geometric or pathfinding project without internal dependencies.

file: src/helpers.rs ↗ | tags: #geometric-predicates #reusable-utility

A module that builds a navigation mesh triangulation from an outer boundary polygon and a list of obstacle polygons using Constrained Delaunay Triangulation (via the `spade` crate). It supports agent radius inflation (shrinking/expanding obstacles) and simplification. The logic is isolated, parameterized, and produces a `Triangulation` struct that can be converted into a navmesh. This pattern is reusable for any project needing to convert 2D polygonal maps into triangulated navigation meshes.

file: src/input/triangulation.rs ↗ | tags: #constrained-delaunay #mesh-construction
Last analyzed: 2026-09-13 23:48:47.771664
Next check: 2026-10-13 23:48:47.766837
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