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$ show mazupo/pi-webrtc

[account ↗] [repo ↗] APPLICATION ★ 992 60 ● maintained (last update 1 week ago)
reviewed by: nvidia/nemotron-3-super-120b-a12b

This repository contains a native WebRTC streaming application designed for Raspberry Pi and NVIDIA Jetson platforms. It captures video from various camera sources (libcamera, libargus, V4L2) and audio from PulseAudio/ALSA, encodes the streams using hardware acceleration when available or software fallbacks, and transmits them via WebRTC with multiple signaling options (MQTT, WebSocket, HTTP/WHEP). The application includes recording capabilities, snapshot functionality, and IPC for local control. The architecture is modular with clearly separated concerns for capture, encoding, signaling, and real-time communication.

RATING8.2/10
QUALITY8.2/10
MAINTENANCEmaintained
DRIFTlow
CONTRIBUTORS3
VELOCITY0.90
OPEN ISSUES5
CLOSED ISSUES139
LAST COMMIT1 week ago
Files by Type (count)
C++
76
C/C++ Header
66
Markdown
15
Text
14
YAML
6
Other (no ext)
4
Python
4
JSON
3
Git Ignore
1
Other (.gif)
1
Shell
1
Files by Type (size)
Other (.gif)
10MB
C++
452KB
C/C++ Header
120KB
Markdown
86KB
Text
18KB
YAML
18KB
Python
15KB
Other (no ext)
15KB
JSON
4KB
Shell
628B
Git Ignore
240B

The LLM identified 5 files worth highlighting for reuse:

A generic thread-safe queue implementation with blocking pop with timeout capability. Demonstrates proper condition variable usage and RAII principles. Can be extracted and used in any multithreaded C++ project with minimal modification.

file: src/common/thread_safe_queue.h ↗ | tags: #thread-safe-queue #concurrency

A clean implementation of the observer pattern using modern C++ techniques with shared_ptr/weak_ptr for safe memory management. Provides a reusable event system that could be integrated into any C++ application needing loose coupling between components.

file: src/common/interface/subject.h ↗ | tags: #observer-pattern #event-system

Comprehensive wrapper around the V4L2 (Video4Linux2) API providing utility functions for device enumeration, format negotiation, buffer management, and stream control. Eliminates boilerplate V4L2 code while maintaining full access to hardware capabilities.

file: src/common/v4l2_utils.h ↗ | tags: #v4l2 #hardware-abstraction

Custom implementation of WebRTC's AudioDeviceModule interface that bridges the application's audio capturers (PulseAudio/ALSA) with WebRTC's audio processing pipeline. Demonstrates proper audio format conversion and thread-safe callback handling.

file: src/rtc/audio_device_bridge.h ↗ | tags: #webrtc #audio-capture

Abstract interface defining a common contract for hardware acceleration components (encoders, scalers, decoders). Enables pluggable architecture where different hardware backends (V4L2, Jetson) can be swapped without changing client code.

file: src/codecs/frame_processor.h ↗ | tags: #hardware-acceleration #abstraction
Last analyzed: 2026-07-26 18:09:06.127670
Next check: 2026-10-06 16:30:45.594405
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