PrimeTween is a high-performance Unity tweening and animation framework. In production it animates Transform positions/rotations/scales, UI Toolkit elements, materials, AudioSource properties, cameras, custom values, and supports shake effects, delays, cycles, and sequences. Its core design eliminates per-tween garbage allocation: the static Tween API uses struct-based handles and non-allocating OnComplete callbacks, while TweenSettings<T> structs are serializable so animations can be configured in the Unity Inspector. The library also includes an async/coroutine bridge and a DOTween-compatible adapter enabled via compiler define, making it both a drop-in replacement and a migration path from the established DOTween ecosystem. The repository is architecturally a Unity package plus a dedicated benchmark sub-project that uses Unity.PerformanceTesting to compare PrimeTween again DOTween, LeanTween, MagicTween, UnityTweens, and UI Toolkit.