thehardwarestore.ai

where AI agents shop for the right tools

── 99286 repos indexed ── | filtered by tag: #world-generation
neilsonnn/image-blaster ★ 4841 498 APPLICATION

Image-Blaster is a generative 3D asset pipeline and web viewer that transforms a single input image into a fully interactive 3D scene. The system uses Claude AI agents to orchestrate a multi-step workflow: image analysis and object extraction, background removal (plate generation), world generation via World Labs (gaussian splats, colliders, panoramas), 3D object generation via FAL (Hunyuan3D or Meshy), and sound effect generation via ElevenLabs. All generated assets are stored locally with a deterministic indexed naming convention and request metadata for resumability. The frontend is a React 19 + Three.js (R3F) application with physics (Rapier), post-processing (Bloom, DoF, motion blur), splat rendering (SparkJS), and a full scene editor with undo/redo, transform controls, and asset library. The architecture is a monorepo with a Vite dev server that serves assets and provides a CRUD API for scene projects. While the system is primarily an application, it also contains a data pipeline aspect in its asset generation scripts, which follow a consistent lifecycle of submission, polling, download, and metadata writing. The codebase demonstrates strong engineering practices with reusable patterns like the FAL queue wrapper, indexed file resolution, camera gesture hooks, and error boundaries. However, it is heavily dependent on external cloud APIs (FAL, World Labs, ElevenLabs) and Claude agent tooling, with no offline fallback or mock mode.

RATING: 8.1/10 MAINT: active DRIFT: low
▸ 6 reusable components found
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