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VisualPinball.Engine is a Unity-based virtual pinball engine and editor. It reads legacy Visual Pinball .vpx tables through attribute-driven BIFF binary serialization, reconstructs playfields as Unity scenes, and runs a custom Burst-compatible physics simulation for balls, flippers, colliders, and mechs. It also packages tables into .vpe archives, provides extensive editor tooling, and includes a plugin system for game-logic engines and hardware resources. This is an application/engine project, not a data-research or analytics repository, though it contains deep domain-modeling and content-pipeline code.
RATING:
MAINT: active
DRIFT: medium
▸ 4 reusable components found
── end of results ──