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── 99036 repos indexed ── | filtered by tag: #uikit
mantinedev/mantine ★ 31793 2386 APPLICATION

Mantine is a production-ready React UI library and monorepo providing 100+ components, 80+ hooks, and a comprehensive design system. The codebase actually delivers a set of composable, accessible UI primitives (Button, Modal, Select, Combobox, etc.), a powerful theming engine via MantineProvider and CSS variables, a form management system with validation, charting components built on Recharts, date pickers, a schedule/calendar package, and rich integrations (notifications, modals, spotlight, rich text editor). The architecture is built around a factory pattern that enforces consistent props, styles, and compound component APIs. Two Next.js documentation sites (mantine.dev for docs, help.mantine.dev for Q&A) serve as both reference and real-world usage examples. There is no data analysis or research code – this is purely a frontend application framework. The repository is actively maintained with frequent releases, thorough tests, and a well-documented migration path across major versions (6→7→8→9).

RATING: 9.6/10 MAINT: active DRIFT: low
â–¸ 5 reusable components found
tabler/tabler ★ 41792 4432 APPLICATION

Tabler is a comprehensive, open-source UI kit and dashboard template built on top of Bootstrap 5. It functions as a frontend library and design system, providing a complete set of HTML, SCSS, and JavaScript components for building admin panels, SaaS applications, and marketing sites. The repository is structured as a monorepo containing the core library (`@tabler/core`), a preview/demo site (`@tabler/preview`), and documentation (`@tabler/docs`). It relies heavily on client-side technologies, utilizing TypeScript, Vite, and SCSS for development, with a build process that compiles assets for distribution. The architecture is primarily static site generation for documentation and demos, using Eleventy (11ty) and Liquid templating to render component examples from reusable includes. The core JavaScript logic is modular, with components like Modals, Dropdowns, and Tooltips implemented as vanilla JS classes that extend Bootstrap's native functionality. The project maintains a high degree of separation between the core library code and the documentation/demo content, allowing the library to be consumed as a package while the preview site serves as a living style guide. Key entry points include `core/js/tabler.ts` for the main JavaScript bundle and `core/scss/tabler.scss` for the CSS. The system relies on external dependencies like Bootstrap 5, ApexCharts, and various form plugins. Data flows are minimal, primarily involving static JSON files used to populate demo content in the preview and documentation sites, rather than dynamic backend processing. The project is actively maintained with recent commits and a robust CI/CD pipeline for testing and publishing.

RATING: 9.1/10 MAINT: active DRIFT: medium
â–¸ 3 reusable components found
chakra-ui/chakra-ui ★ 40670 3647 APPLICATION

Chakra UI is a React component library that provides accessible, customizable UI components with a design system foundation. The monorepo contains the core component library (@chakra-ui/react), styling system (Emotion-based with Panda CSS preset), CLI tools for project scaffolding and codemods for migration, a Next.js documentation site, an interactive example gallery, framework sandboxes for Next.js/Remix/Vite integration, and an MCP server for AI tool access. The architecture emphasizes composable APIs, theme-driven design via design tokens, and comprehensive accessibility coverage. Key entry points include the core library index, styled system factory, CLI commands, documentation layout, example compositions, and MCP server entry point.

RATING: 9.1/10 MAINT: active DRIFT: low
â–¸ 10 reusable components found
madsmtm/objc2 ★ 1039 78 APPLICATION

objc2 is a Rust library that provides safe, idiomatic bindings to Apple's Objective-C runtime and a vast portion of its system frameworks (Foundation, AppKit, Metal, CoreFoundation, and hundreds more). The core crate wraps the Objective-C runtime with type-safe message sending, class definition, reference counting via Retained<T>, and protocol support. Around it, the workspace includes supporting crates for Objective-C blocks (block2), Grand Central Dispatch (dispatch2), a header translator that auto-generates Rust code from Apple's SDK headers, and a documentation parser (apple-doc). The architecture is a large Rust workspace (hundreds of crates) with a clear separation: a lightweight runtime layer (objc2-encode, objc2-exception-helper, objc2-proc-macros), the main objc2 crate with macros and runtime types, and generated framework crates that follow a uniform pattern (extern_class!, extern_methods!, etc.). The project places heavy emphasis on safety and correctness, employing compile-time encoding verification, fuzz testing, assembly-level baseline tests for optimized message sending, and UI tests to catch type errors at compile time. Despite its complexity, the code exhibits strong craftsmanship: the macro infrastructure is well-organized, memory management is carefully designed (two-phase initialization, drop flags, Writeback helpers), and performance-critical paths use inline assembly for retain/autorelease optimization. The project is actively maintained with a modern toolchain, CI against multiple runtimes (Apple, GNUstep, ObjFW), and thorough documentation. It stands as the most comprehensive Rust-to-Objective-C bridge available, suitable for building native macOS/iOS applications entirely in Rust.

RATING: 9.0/10 MAINT: active DRIFT: low
â–¸ 2 reusable components found
zekunyan/TTGTagCollectionView ★ 1899 264 APPLICATION

TTGTagCollectionView is a production-ready iOS UI library that renders collections of tags/chips in a flowing, wrap-aware layout. The two principal entry points are `TextTagCollectionView`, which displays styled text tags driven by a datasource of `TextTag` model objects, and `TagCollectionView`, a generic container for arbitrary `UIView` tags using a delegate/datasource pattern. Tags are plain in-memory model objects — there is no persistence, networking, or data pipeline. The library is Swift-first with an intentional `@objc` compatibility surface preserving the pre-3.0 Objective-C API, and it ships with CocoaPods and Swift Package Manager support plus a `TagCloudView` SwiftUI wrapper.

RATING: 8.9/10 MAINT: active DRIFT: low
â–¸ 4 reusable components found
microsoft/fluentui-apple ★ 977 180 APPLICATION

This repository is a comprehensive native UI component library that implements Microsoft's Fluent Design System for Apple platforms (iOS, macOS, and visionOS). It provides over 30 reusable controls—such as buttons, avatars, tables, navigation bars, date pickers, tooltips, and notifications—each backed by a sophisticated token-based theming system. The architecture is modular: a common core (`FluentUI_common`) defines design tokens, themes, and utilities, while platform-specific modules (`FluentUI_iOS`, `FluentUI_macOS`) contain UIKit and AppKit implementations. Both SwiftUI and UIKit are supported, with bridging components like `ControlHostingView` and `MSF*` wrapper classes. The library is distributed via CocoaPods and Swift Package Manager, and includes extensive demo apps and UI tests. The codebase is actively maintained, with CI pipelines, localization automation, and regular commits. The standout feature is the token system (`ControlTokenSet`, `TokenSet`, `DynamicColor`), which provides a clean, extensible abstraction for theming that could be extracted and reused in other projects.

RATING: 8.9/10 MAINT: active DRIFT: low
â–¸ 6 reusable components found
TimOliver/TOCropViewController ★ 4947 1025 APPLICATION

This repository provides a full‑screen modal view controller for cropping and rotating images on iOS, implemented as a reusable UIKit component library. The core controller (`TOCropViewController` in Objective‑C, `CropViewController` in Swift) manages a gesture‑driven crop view, a toolbar with rotation/reset/aspect‑ratio controls, a configurable grid overlay, and animated present/dismiss transitions. It supports both rectangular and circular cropping, aspect‑ratio locking, and device‑aware layout that adapts to safe areas, notches, and orientation changes. The architecture follows a classic MVC pattern within UIKit: `TOCropView` handles image display, crop‑box manipulation, pan/zoom, and rotation; `TOCropToolbar` provides adaptive button layouts; `TOCropOverlayView` draws the grid; and `TOCropScrollView` manages touch‑based scrolling. Image‑level crop and rotate operations are delegated to the `UIImage+CropRotate` extension, which performs pixel‑level transformations. The Swift wrapper uses bridging headers and closures to map the Objective‑C delegate protocol to Swift callbacks, demonstrating a clean cross‑language integration pattern. The library is distributed as a framework via CocoaPods and Carthage, includes unit tests (XCTest), CI/CD pipelines (GitHub Actions, Buildkite), and localization in over 30 languages. It depends only on UIKit and the iOS SDK, with no external runtime dependencies. The codebase is mature (first commit 2015) and actively maintained, though it contains iOS‑version‑specific conditionals (e.g., iOS 26 glass effects) and some deprecated APIs that indicate moderate technical drift. Several components are self‑contained and reusable: the `UIImage+CropRotate` extension for image processing, the `TOCropViewControllerTransitioning` animation controller, the `TOCropOverlayView` grid overlay, and the Swift bridging pattern. These can be extracted into other iOS projects with minimal modification.

RATING: 8.8/10 MAINT: active DRIFT: medium
â–¸ 4 reusable components found
zircleUI/zircleUI ★ 965 62 APPLICATION

Zircle is a JavaScript library for building circular, zoomable user interfaces using native custom elements. It recreates the original Zircle component family (z-canvas, z-view, z-spot, z-list, z-dialog) with Orbit for radial layout and Zumly for zoom navigation, eliminating the previous Vue dependency. The library provides a declarative HTML API via templates and a programmatic controller via `createZircle()`, supporting multiple independent canvases, themes, responsive sizing, and accessibility. Internal components include radial knobs, sliders, scrollbars, and pagination, all built with pointer, keyboard, and reduced-motion support. The architecture separates engine concerns: Orbit handles polar geometry and SVG progress rings; Zumly manages view history, zoom transitions, and hash routing; Zircle provides the component vocabulary and canvas lifecycle. Key entry points are the `z-canvas` custom element for declarative usage and the `createZircle()` function for programmatic integration. External dependencies are limited to @zumer/orbit and zumly, and the build produces ESM, standalone ESM, IIFE, and CSS bundles. The codebase demonstrates strong software craftsmanship with thorough browser tests across Chromium, Firefox, and WebKit, TypeScript declarations, a reusable base class (ZSurface) for light-DOM content distribution, and clean separation of control logic in control-utils.js. Several components (z-knob, z-scroll, z-dialog, z-list) implement complex interactive behaviors in a framework-agnostic way, making them valuable references for custom element development.

RATING: 8.8/10 MAINT: active DRIFT: low
â–¸ 4 reusable components found
mdbootstrap/mdb-ui-kit ★ 24247 3434 APPLICATION

This repository is a frontend UI kit (MDBootstrap) that extends Bootstrap 5 with Material Design components and utilities. It provides a library of interactive UI elements (buttons, modals, dropdowns, etc.) built with JavaScript and SCSS, designed for easy integration into web projects. The architecture follows a modular pattern with separate directories for utilities, DOM helpers, components, and initialization logic. The library includes several reusable low-level components, such as a set of DOM utility functions (for data association, event handling, and element manipulation), a custom perfect scrollbar implementation, and a Material Design ripple effect. These utilities are designed to be isolated and have minimal dependencies, making them suitable for extraction and reuse in other projects. While the project is actively maintained and shows signs of being up-to-date with Bootstrap 5, there is some technical drift risk due to the maintenance of both standard Bootstrap components and MDB-prefixed variants, which may lead to duplication and synchronization challenges. Despite this, the codebase demonstrates solid engineering practices and is widely adopted in the industry.

RATING: 8.7/10 MAINT: active DRIFT: medium
â–¸ 3 reusable components found
AAChartModel/AAChartKit ★ 4767 745 APPLICATION

AAChartKit is a production-ready iOS/macOS charting library that wraps the Highcharts JavaScript engine (v12.6.0) and renders interactive charts via WKWebView. The architecture is a clean Model-View separation: AAChartModel provides a chainable, declarative API for chart configuration, while AAChartView handles WebView lifecycle, JavaScript bridging, and event callbacks. A comprehensive hierarchy of option model classes (AAOptions, AAXAxis, AAPlotOptions, etc.) mirrors the full Highcharts configuration surface, allowing both high-level quick configuration and low-level full control. The library also supports JavaScript function injection via the @AAJSFunc macro for deep customization of tooltips, axes, events, and third-party Highcharts plugins, plus convenience categories for gradients, styles, and safe JS-string conversion. This is an application component library, not a data research project. The bundled demo app (AAChartKitDemo) showcases dozens of chart types from line/column/pie to advanced gauge/waterfall/boxplot with synthetic or hardcoded data. No data ingestion or analytics logic exists in the library itself—all data flows are user-supplied arrays or points passed to the chart objects. The codebase is mature, actively maintained with recent commits, and distributed via CocoaPods with an automated fastlane release pipeline. While the demo code is verbose and contains significant commented-out legacy support, the core charting API is well-structured, consistent, and demonstrates strong Objective-C craftsmanship.

RATING: 8.6/10 MAINT: active DRIFT: low
â–¸ 4 reusable components found
longitachi/ZLPhotoBrowser ★ 4985 1016 APPLICATION

ZLPhotoBrowser is a mature, feature-rich iOS library for selecting, previewing, and editing photos and videos, inspired by the WeChat photo picker. It provides a full-screen image/video preview with pinch-to-zoom, a custom camera with photo and video recording, and an extensive image editor supporting drawing, mosaic, text/image stickers, filters, brightness/contrast/saturation adjustments, and clipping with various aspect ratios. The library also handles GIFs, Live Photos, and video trimming/merging. It is built entirely in Swift and targets iOS 10+. The architecture is UIKit-based, centered around a navigation controller flow (`ZLImageNavController`) that manages album list (`ZLAlbumListController`), thumbnail grid (`ZLThumbnailViewController`), and preview (`ZLPhotoPreviewController`). Configuration is handled via singleton classes (`ZLPhotoConfiguration`, `ZLPhotoUIConfiguration`, `ZLEditImageConfiguration`) with a builder-pattern chaining API. The library uses `PHPhotoLibrary` for asset fetching, `AVFoundation` for camera and video processing, and `Core Image` for filters. It includes custom interactive transitions for dismiss and pop animations, and a gesture coordinator for sticker manipulation. Key entry points are `ZLPhotoPicker` (SwiftUI wrapper) and `ZLPhotoPreviewSheet` (UIKit) for presenting the picker. The library has no external dependencies for its core functionality; the example app bundles Kingfisher and SnapKit for demonstration purposes. It supports CocoaPods, Carthage, and Swift Package Manager, and includes localization for 17 languages. The codebase is well-structured with clear separation of concerns, though some view controllers are large and there is minor duplication in transition logic.

RATING: 8.3/10 MAINT: active DRIFT: medium
â–¸ 4 reusable components found
melihcolpan/MuscleMap ★ 264 38 APPLICATION

MuscleMap is a SwiftUI SDK for rendering interactive human body muscle maps with highlighting, heatmaps, and gesture support. It provides male and female body models in front and back views, supports tap/long-press/drag interactions, pinch-to-zoom, multi-select with undo/redo, pulse animations, and extensive localization (11 languages). Built entirely in SwiftUI with zero external dependencies, it uses SVG path parsing for precise muscle rendering and offers both SwiftUI and UIKit interfaces.

RATING: 8.3/10 MAINT: active DRIFT: low
â–¸ 4 reusable components found
TimOliver/TOSegmentedControl ★ 197 23 APPLICATION

TOSegmentedControl is an iOS UI library that reimplements the modern UISegmentedControl appearance from iOS 13+ for backward compatibility with older iOS versions (back to iOS 9). The library consists of a main control class (TOSegmentedControl) that manages the overall appearance and behavior, and a segment class (TOSegmentedControlSegment) that represents individual items. It supports both text and image segments, dynamic addition/removal of items, configurable appearance (colors, fonts, corner radius), and special features like 'reversible' segments that toggle direction when tapped. The implementation includes sophisticated touch handling with spring-based animations, custom layout management, and proper adaptation to system appearance changes (dark/light mode).

RATING: 8.3/10 MAINT: active DRIFT: low
â–¸ 2 reusable components found
pro648/BasicDemos-iOS ★ 498 167 APPLICATION

This repository is a comprehensive collection of iOS demonstration projects covering design patterns, data structures, Swift language features, iOS frameworks, and software engineering principles. Each demo is a self-contained Xcode project or Swift playground that illustrates a specific concept through working code. The collection serves as an educational resource for iOS developers learning various aspects of iOS development, from basic Swift syntax to advanced frameworks like Core Animation and Combine. While individual demos vary in complexity and polish, they collectively provide valuable reference implementations of common iOS development patterns.

RATING: 8.1/10 MAINT: active DRIFT: low
â–¸ 6 reusable components found
nextlevelbuilder/ui-ux-pro-max-skill ★ 132371 14040 APPLICATION

This repository provides a comprehensive AI-assisted UI/UX design system toolkit, primarily packaged as a skill for AI coding assistants (Claude Code, Cursor, Windsurf, Copilot, etc.) and distributed via the 'ui-ux-pro-max-cli' npm package. Its core functionality includes a curated knowledge base of 79 UI styles, 192 product color palettes, 74 font pairings, 119 UX guidelines, 22 tech stacks, and 192 reasoning rules – all stored as structured CSV files. A BM25 search engine (implemented in Python) enables domain‑aware retrieval, while a design system generator aggregates search results and applies reasoning rules to output complete design system recommendations (colors, typography, style, layout patterns, motion, anti‑patterns). The gallery Next.js app provides a browsable, filterable interface for the style catalog. Architecturally, the project is a hybrid of data curation and application delivery. The canonical source of truth lives in `src/ui-ux-pro-max/`, which is synchronised to `cli/assets/` and `.claude/skills/` via a CI‑enforced sync script. It includes sub‑skills for brand management, slide/presentation generation, banner design, icon/logo generation, and UI styling (with shadcn/ui and Tailwind integration). The CLI tool installs these skills into the appropriate AI assistant configuration directories, with platform‑specific templates for 20+ assistants. Automated workflows refresh Google Fonts and Phosphor icon catalogs weekly, and a suite of Python tests validates data contracts, stack freshness, and search relevance. Despite its active maintenance and rich functionality, the codebase suffers from significant file duplication across three directory trees, hardcoded version pins for frameworks, and test brittleness tied to exact data row counts. The design system generator and search engine are well‑crafted and reusable, but the overall project is tightly coupled to its curated CSV schema and the ecosystem of AI coding assistants. It represents a mature, production‑grade toolkit for developers who want AI‑assisted design generation, but the heavy duplication and external API dependencies (Gemini, Atlas Cloud, MuAPI) introduce moderate technical drift risk.

RATING: 8.0/10 MAINT: active DRIFT: medium
â–¸ 5 reusable components found
dheerajghub/Design_to_code ★ 501 93 APPLICATION

This repository is a collection of iOS application projects that recreate various UI designs from sources like Instagram, Dribbble, and Facebook. Each project is a self-contained iOS app implemented in either Swift (UIKit) or SwiftUI, demonstrating how to translate specific designs into functional code. The repository serves as an educational resource for iOS developers looking to learn practical UI implementation techniques. The project follows a clear organizational structure where each episode resides in its own folder containing a downloadable ZIP file with the complete source code. Projects cover a wide range of UI concepts including onboarding flows, social media interfaces, messaging apps, music players, and more. Both UIKit and SwiftUI implementations are showcased, reflecting the evolution of iOS development practices. While the actual implementation details are contained within the ZIP archives and cannot be directly inspected in this repository view, the consistent naming convention, clear documentation in README.md, and regular maintenance indicate a well-organized educational resource. The repository appears to be actively maintained with recent commits and covers contemporary iOS development topics.

RATING: 7.9/10 MAINT: active DRIFT: low
LinXunFeng/SwiftyFitsize ★ 294 47 APPLICATION

SwiftyFitsize is an iOS SDK that provides screen size adaptation for UI elements. It allows developers to define UI dimensions based on a reference design size and automatically scales those dimensions to fit different screen sizes, with special handling for iPhone vs iPad differences and safe area considerations (notch, home indicator). The library offers both operator-based syntax (~ value) and function-based syntax for flexibility, plus Interface Builder support through UIKit extensions. It includes a property wrapper for reusable adapted values and maintains full Objective-C compatibility through a bridging header.

RATING: 7.5/10 MAINT: active DRIFT: low
â–¸ 1 reusable components found
badoo/Chatto ★ 4552 588 APPLICATION

Chatto is a lightweight iOS chat UI framework developed by Badoo, written in Swift. It provides a complete set of components for building chat interfaces, including a core controller (`BaseChatViewController`), a collection view layout optimized for chat, an extensible input bar, and support for various message types (text, photo, compound messages with multiple content blocks). The framework is designed around a presenter pattern where each chat item type has a dedicated presenter responsible for cell sizing, configuration, and interaction handling. It also includes a composable layout system for constructing complex bubble views. The repository includes two library targets (Chatto and ChattoAdditions) and a demo app showcasing features like pagination, swipe-to-reply, message selection, and custom input items. No backend, networking, or data persistence code is present; the demo simulates message sending. The codebase demonstrates solid architectural patterns and has reasonable test coverage, but shows signs of partial migration to a newer collection adapter, deprecated API usage (e.g., keyboard notifications), and some force unwraps. The repository has not seen active development in several years, with many open issues and stale pull requests.

RATING: 7.3/10 MAINT: stale DRIFT: medium
â–¸ 3 reusable components found
mdbootstrap/material-design-for-bootstrap ★ 9250 1110 APPLICATION

This repository is a distribution of **MDBootstrap (Material Design for Bootstrap) Free version 4.20.0**, a front-end UI component library built on top of Bootstrap 4. It provides a curated set of CSS classes, JavaScript plugins (jQuery-based), and SCSS sources for creating Material Design–inspired web interfaces. The library includes standard components (buttons, cards, modals, navbars, forms, tables, etc.), utility classes, addons (DataTables integration, rating, animations), and vendor dependencies (Bootstrap 4.6.0, jQuery 3.6.0, Popper.js 1.14.7). No application-specific logic, server-side code, or data pipelines are present. The codebase is a monolithic, pre-compiled UI toolkit intended for direct consumption in web projects. While still functional, it is significantly outdated: it depends on Bootstrap 4 and jQuery, the README explicitly recommends migrating to Bootstrap 5, and the JavaScript patterns lack modern module federation or tree-shaking. The repository is maintained only in the sense that it receives occasional updates (last commit March 2026), but it is effectively in long-term support mode for legacy users.

RATING: 5.2/10 MAINT: maintained DRIFT: high
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