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josStorer/genshin-ts ★ 335 40 APPLICATION

This repository is a developer toolchain for creating custom node graph logic in Genshin Impact's UGC mode (Miliastra Wonderland). It compiles a subset of TypeScript into a binary GIA format (protobuf) and injects it into game map files (.gil). The system includes a CLI (gsts) for build/inject/watch, a multi-stage compiler (TS → GS intermediate → IR JSON → GIA), an injector that patches save files, and a comprehensive set of custom ESLint rules enforcing the supported TypeScript subset. It supports both server-side and client-side node graphs with two modes (classic and beyond), and provides extensive type definitions, bilingual support (Chinese/English), and auto-generated tests covering thousands of node combinations. The codebase demonstrates strong engineering practices: rigorous testing, type safety, i18n, and modular architecture. However, it depends heavily on reverse-engineered game data (node IDs, pin records, protobuf schemas) that must be updated with each game patch, and some components are tightly coupled to internal definitions.

RATING: 8.5/10 MAINT: active DRIFT: medium
▸ 3 reusable components found
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