FreeOrion is a turn-based space empire building game (4X: eXplore, eXpand, eXploit, eXterminate) inspired by the Master of Orion series. The architecture follows a client-server model where the server manages game state and rules, while clients (human or AI) interact via GUI or scripting. Game content is defined via FreeOrion Content Scripts (FOCS), Python-like scripts parsed by a C++ engine using Boost.Spirit. The human client uses the GiGi (GG) library for OpenGL-based rendering and UI. Key systems include empire management (resources, production, research), ship design and combat, planet colonization, diplomacy, and AI-driven opponents. The project supports modding through FOCS and has active cross-platform development with CI workflows for Linux, macOS, and Windows.