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This repository defines the quantized-mesh-1.0 terrain format, a specification for encoding and streaming terrain tiles in a multi-resolution quadtree pyramid. It includes detailed documentation of the binary tile structure (header, vertex data, index data, edge indices, and extensions) and the JSON manifest format (layer.json) with accompanying JSON schemas for validation. The format is used by CesiumJS for 3D terrain rendering and enables efficient sharing of terrain data. While the repository does not contain processing code, it provides a complete and reusable specification for producers and consumers of quantized-mesh tiles, including the schemas for layer manifests and availability rectangles.
RATING:
REPRO: 1.0/10
MAINT: maintained
DRIFT: low
▸ 2 reusable components found
── end of results ──