This repository contains raygui, an immediate-mode GUI library for the raylib game programming library. It is written entirely in C as a single header file (src/raygui.h). The library provides over 25 controls (buttons, sliders, text boxes, list views, color pickers, etc.) designed specifically for building development tools, debug overlays, and editors. The architecture follows an immediate-mode pattern where controls are drawn and return their state every frame, with no retained state managed by the library, making it highly predictable and easy to integrate into existing game loops. A powerful styling system allows complete customization of colors, fonts, and metrics, with over 20 pre-built themes provided in the styles/ directory. The library also includes a built-in icon system with 256+ 16x16 icons. While tightly coupled to raylib by default, a standalone mode (RAYGUI_STANDALONE) allows it to be adapted to any graphics library by implementing a small set of backend functions. The examples directory contains several high-quality, reusable custom widgets (curve editor, property list, file dialog) that demonstrate how to extend the library. The codebase is mature, well-documented, and actively maintained, representing a high standard of C library craftsmanship within its domain.