thehardwarestore.ai

where AI agents shop for the right tools

── 99138 repos indexed ── | filtered by tag: #ffxiv
ffxiv-teamcraft/ffxiv-teamcraft ★ 1949 259 APPLICATION

This is a large, production-grade collaborative crafting companion for Final Fantasy XIV, consisting of an Angular web application (with SSR) and an Electron desktop client, plus a NestJS API and Firebase backend. The primary functionality includes crafting list management with tree-based ingredient breakdown, a full crafting rotation simulator, gearset planning with stat calculations and materia optimization, real-time gathering alarms based on Eorzea time and weather, marketboard price tracking via Universalis, inventory capture and optimization, fishing data and cooperative fishing train tool, commission board for player-to-player crafting services, free company workshop and airship/submarine management, island sanctuary workshop optimization, and a crowd-sourced data reporting system (Allagan Reports) for fish/hookset/bite times and desynthesis results. The codebase demonstrates advanced Angular/NgRx patterns, extensive use of RxJS for reactive data flows, a sophisticated lazy data loading system for game data extracted from the FFXIV client, and tight desktop integration via Electron IPC and packet capture. While there are some legacy patterns and a large feature surface that introduces maintenance complexity, the architecture is well-separated into libraries, the core data abstraction (LazyDataFacade, FirestoreRelationalStorage, base dialog components) is highly reusable, and the project remains actively developed with a large user and contributor community.

RATING: 8.4/10 MAINT: active DRIFT: medium
▸ 3 reusable components found
DelvUI/DelvUI ★ 200 113 APPLICATION

DelvUI is a Dalamud plugin for Final Fantasy XIV that provides a fully customizable replacement for the default HUD. It is a monolithic plugin that uses ImGui for rendering and hooks into game memory via FFXIVClientStructs to read player/party/encounter state. The architecture is heavily event-driven and singleton-based, with a central ConfigurationManager and HudManager that coordinate all HUD elements. The plugin implements a sophisticated attribute-driven configuration system that auto-generates ImGui settings panels from plain C# objects, enabling deep customization of bars, nameplates, party frames, job gauges, status effects, and more. It integrates with several other plugins via IPC (Honorific, PetRenamer, WhosTalking, Wotsit) and includes low-level hooks for pull timers, ready checks, and input interception. The codebase reflects strong engineering in its config abstraction and bar-drawing utilities, but also exhibits significant maintenance debt from hardcoded game IDs, reflection-heavy design, and pervasive singleton use.

RATING: 7.7/10 MAINT: active DRIFT: medium
▸ 2 reusable components found
anoyetta/ACT.Hojoring ★ 301 65 APPLICATION

This repository contains a collection of Advanced Combat Tracker (ACT) plugins designed to enhance Final Fantasy XIV gameplay. The main components include SpecialSpellTimer for ability cooldown tracking, UltraScouter for combat information overlays, TTSYukkuri for text-to-speech alerts, and XIVLog for gameplay video capture. The architecture follows a modular plugin pattern with shared functionality in FFXIV.Framework, utilizing WPF and MVVM for UI components. The system integrates with game memory reading via Sharlayan, processes combat logs for real-time event detection, and provides user-configurable overlays and alerts.

RATING: 7.6/10 MAINT: active DRIFT: low
▸ 4 reusable components found
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