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VAST-AI-Research/SkinTokens ★ 427 60 DATA_RESEARCH

SkinTokens is a research codebase for a novel 3D character rigging method (TokenRig) that learns a compact discrete representation (SkinTokens) for skinning weights. The system ingests 3D meshes with skeleton and skinning data (from ArticulationXL, VRoid Hub, ModelsResource), transforms them through a pipeline of augmentation, order arrangement, vertex group extraction, and sampling, then trains an FSQ-CVAE to compress skinning weights into discrete tokens. A Qwen3-0.6B-based autoregressive transformer (TokenRig) generates the full rig (skeleton hierarchy + skin tokens) as a single token sequence. The repo includes a Blender-based server for mesh loading and export, a Gradio demo, a CLI, and extensive data processing modules. The code is well-structured with dataclass-based configs, abstract interfaces, and modular design, but remains primarily a research artifact with some incomplete training implementations (e.g., TokenRig training_step raises NotImplementedError). Its hybrid nature leans strongly toward data research, as the core contribution is a learned representation and generative model for animation rigging.

RATING: 8.0/10 REPRO: 7.2/10 MAINT: active DRIFT: low
▸ 4 reusable components found
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