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$ show vasturiano/three-forcegraph

[account ↗] [repo ↗] APPLICATION ★ 303 52 ● active (last update 6 months ago)
reviewed by: nvidia/nemotron-3-super-120b-a12b

Three-forcegraph is a reusable JavaScript library for creating 3D force-directed graph visualizations using Three.js. It implements a reactive component that takes graph data (nodes and links) and renders them in 3D space using either d3-force-3d or ngraph.forcelayout for physics simulation. The library provides extensive customization options for node/link appearance, behavior, and layout constraints including DAG modes, directional arrows, and particle effects. Built with the Kapsule pattern for state management, it follows a modular architecture separating core logic, utilities, and Three.js object management. The library handles proper resource disposal to prevent WebGL memory leaks and offers both imperative and declarative APIs for integration into web applications.

RATING7.7/10
QUALITY7.8/10
MAINTENANCEactive
DRIFTlow
CONTRIBUTORS8
VELOCITY0.53
OPEN ISSUES5
CLOSED ISSUES16
LAST COMMIT6 months ago
accessor-fn (npm) 1
d3-array (npm) 1 - 3
d3-force-3d (npm) 2 - 3
d3-scale (npm) 1 - 4
d3-scale-chromatic (npm) 1 - 3
data-bind-mapper (npm) 1
kapsule (npm) ^1.16
ngraph.forcelayout (npm) 3
ngraph.graph (npm) 20
tinycolor2 (npm) 1
@babel/core (npm) ^7.29.0
@babel/preset-env (npm) ^7.29.2
@rollup/plugin-babel (npm) ^7.0.0
@rollup/plugin-commonjs (npm) ^29.0.2
@rollup/plugin-node-resolve (npm) ^16.0.3
@rollup/plugin-terser (npm) ^1.0.0
@types/three (npm) >=0.118.3
rimraf (npm) ^6.1.3
rollup (npm) ^4.60.1
rollup-plugin-dts (npm) ^6.4.1
typescript (npm) ^6.0.2
Files by Type (count)
JavaScript
10
Markdown
3
Other (no ext)
2
Git Ignore
1
YAML
1
HTML
1
Other (.png)
1
JSON
1
TypeScript
1
Lock File
1
Files by Type (size)
Other (.png)
193KB
Lock File
98KB
JavaScript
50KB
Markdown
20KB
TypeScript
11KB
JSON
1KB
HTML
1KB
Other (no ext)
1KB
YAML
26B
Git Ignore
18B

The LLM identified 3 files worth highlighting for reuse:

Self-contained color manipulation utilities including hex conversion, alpha extraction, and automatic color assignment. The autoColorObjects function demonstrates thoughtful implementation by only applying colors to objects lacking them, using d3-scale's scaleOrdinal for consistent palette distribution. Zero internal dependencies, easily extractable to any project needing color handling.

file: src/utils/color-utils.js ↗ | tags: #color-utility #functional-programming #d3-scale

Pure function implementing Directed Acyclic Graph (DAG) depth calculation with cycle detection. Performs single-pass traversal to compute node depths while identifying and reporting cycles through a callback mechanism. No dependencies, clear input/output contract, and reusable in any graph processing application requiring topological analysis or layout computation.

file: src/utils/dagDepths.js ↗ | tags: #graph-algorithm #dag-processing #cycle-detection

Garbage collection utilities for proper Three.js resource disposal. Handles material textures, geometries, and recursive child object cleanup to prevent WebGL memory leaks. Addresses a critical pain point in Three.js applications with expert-level understanding of the disposal chain. Zero dependencies, easily extractable to any Three.js project needing robust resource management.

file: src/utils/three-gc.js ↗ | tags: #webgl #resource-management #memory-leak-prevention
Last analyzed: 2026-08-04 12:29:49.107877
Next check: 2026-08-11 12:29:49.105589
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