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$ show unitreerobotics/unitree_rl_mjlab

[account ↗] [repo ↗] APPLICATION ★ 641 208 ● active (last update 6 months ago)
reviewed by: deepseek/deepseek-v4-flash

This repository provides an end-to-end reinforcement learning framework for Unitree legged robots (Go2, G1, H1, H2, A2, AS2, R1). It uses MuJoCo physics (via the custom `mjlab` package) to simulate locomotion and motion imitation tasks. The codebase includes training scripts (`scripts/train.py`) that run PPO (from `rsl_rl`) with configurable network architectures and multi-GPU support, exporting trained policies to ONNX format. The `deploy/` directory contains C++ applications that execute these policies on real hardware using ONNX Runtime and Unitree SDK2, orchestrated by a finite state machine. The system is split into two main tasks: velocity tracking (gait generation) and motion tracking (whole-body imitation from reference trajectories). Key architectural patterns include manager-based environment configuration, composable MDP terms (rewards, observations, terminations), curriculum learning, and a YAML-driven FSM for deployment. The repository is actively maintained, with recent commits and bundled third-party dependencies (MuJoCo binaries, ONNX Runtime) for cross-platform deployment.

RATING7.7/10
QUALITY7.5/10
MAINTENANCEactive
DRIFTlow
CONTRIBUTORS1
VELOCITY0.26
OPEN ISSUES44
CLOSED ISSUES12
LAST COMMIT6 months ago
Files by Type (count)
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205
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92
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87
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78
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74
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33
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24
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22
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21
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17
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17
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15
Files by Type (size)
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181MB
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12MB
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11MB
Other (.png)
8MB
Other (.6)
4MB
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3MB
C/C++ Header
1MB
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1MB
CSV
1MB

The LLM identified 4 files worth highlighting for reuse:

Implements adaptive motion replay sampling for whole-body imitation learning. Stores failure histories and biases motion segment selection based on past performance, improving sample efficiency and robustness. This algorithm is dataset-agnostic and could be reused in any motion tracking RL pipeline that samples from a library of reference trajectories.

file: src/tasks/tracking/mdp/commands.py ↗ | tags: #adaptive-sampling #motion-replay

A recursive descent parser that compiles a human-readable domain-specific language for defining joystick button combinations (e.g., 'LT(2s)+A.on_pressed') into predicate functions. This pattern is non-obvious and could be extracted as a lightweight C++ DSL for event-based control in any embedded or robotics application.

file: deploy/include/unitree_joystick_dsl.hpp ↗ | tags: #dsl #finite-state-machine

A comprehensive set of reward functions for quadruped locomotion, covering base height, foot air time, slip, soft landing, gait symmetry, and energy efficiency. Each reward is defined as a separate function with clear hyperparameters and is registered via the mjlab manager pattern. These reward functions are reusable in other legged locomotion RL environments with similar state/action spaces.

file: src/tasks/velocity/mdp/rewards.py ↗ | tags: #reward-engineering #locomotion

A generic finite state machine for robot control that dynamically registers states and transitions. States are derived from `FSMState` and registered via registers the state machine. Transition conditions are evaluated from a joystick DSL at runtime. This pattern is reusable for any robot control application requiring mode switching (e.g., passive, standby, locomotion, recovery) with hardware abstraction.

file: deploy/include/FSM/CtrlFSM.h ↗ | tags: #finite-state-machine #state-pattern
Last analyzed: 2026-09-16 22:33:38.454718
Next check: 2026-09-23 22:33:38.450296
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