$ account suriyun-mmorpg
This repository is a Unity-based MMORPG framework that extends the MultiplayerARPG template to support a multi-server architecture with central, map, and database servers. The client provides a full pre-game UI flow (login, registration, server/channel selection, character creation) and in-game features such as guilds, parties, mail, cash shop, gacha, storage, and IAP validation. The server is component-based, with CentralNetworkManager handling authentication and character operations, MapNetworkManager managing per-map gameplay and persistence, and DatabaseNetworkManager abstracting SQLite/MySQL storage. Data flows involve periodic saving of player and building state via data updaters with hash-based change tracking, and caching of social data (parties, guilds) with configurable refresh intervals. External dependencies include LiteNetLib for networking, SQLite/MySQL for databases, and custom ASN.1 parsers for Apple/Google Play receipt validation. The codebase demonstrates modular design through interfaces (IDatabaseClient, IChatProfanityDetector, IIAPReceiptValidator) and reusable utilities (MiniJSON, Asn1Processor).