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$ show nathanhoad/godot_puzzle_dependencies

[account ↗] [repo ↗] APPLICATION ★ 203 10 ● active (last update 6 months ago)
reviewed by: nvidia/nemotron-3-super-120b-a12b

This repository is a Godot 4 editor plugin designed for creating puzzle dependency charts (graphs) used in adventure game design. It provides a user-friendly interface within the Godot editor to create and manage boards (graphs) containing nodes (things) that can be customized with text, types (which determine color), and connections to represent dependencies. The plugin features include node creation, editing, resizing, dragging, connecting, and deletion, all integrated with Godot's undo/redo system. Users can switch between multiple boards, edit board labels, and export the current board to Graphviz format. The plugin follows a modular scene-based architecture, with separate scenes for the main view, board, individual nodes, and various dialogs (settings, export, etc.). It leverages Godot's built-in tools and APIs, such as the GraphEdit node for the graph interface and the EditorPlugin system for integration into the editor. The code demonstrates good engineering practices through proper use of the undo/redo system for user actions, encapsulation of settings and utility functions, and a clear separation of concerns between UI logic and data management. Notable reusable components include a utility for generating color textures (`utilities/icons.gd`) and a settings management wrapper (`utilities/settings.gd`) that simplifies the handling of plugin-specific data in Godot's ProjectSettings. The plugin is actively maintained, with recent commits indicating ongoing support, and shows minimal technical debt by adhering to current Godot 4.x conventions and APIs.

RATING8.8/10
QUALITY8.5/10
MAINTENANCEactive
DRIFTlow
CONTRIBUTORS2
VELOCITY0.40
OPEN ISSUES1
CLOSED ISSUES1
LAST COMMIT6 months ago
Files by Type (count)
Other (.gd)
13
Other (.uid)
13
Other (.tscn)
9
Other (.svg)
5
Markdown
4
Other (.import)
4
Other (.jpg)
4
Other (no ext)
3
Other (.png)
3
YAML
1
Git Ignore
1
Config
1
Files by Type (size)
Other (.tscn)
775KB
Other (.jpg)
181KB
Other (.png)
162KB
Other (.gd)
38KB
Other (.svg)
14KB
Other (.import)
4KB
Other (.godot)
3KB
Markdown
3KB
Other (no ext)
2KB
Other (.uid)
258B
Config
156B
Git Ignore
137B

The LLM identified 2 files worth highlighting for reuse:

A simple utility function to create a solid color texture of a specified size. It encapsulates the creation of an Image, filling it with a color, and converting it to an ImageTexture. This function is completely self-contained, has no dependencies on other custom scripts, and can be used in any Godot project that needs to generate a color texture.

file: addons/puzzle_dependencies/utilities/icons.gd ↗ | tags: #utility-function #godot-utils

A wrapper around Godot's ProjectSettings for managing plugin-specific settings. It provides static methods to get and set settings, as well as to manage custom types (for the puzzle diagram). The utility is decoupled from the rest of the plugin (only depends on Godot's built-in ProjectSettings) and can be reused in other Godot plugins by simply changing the settings prefix.

file: addons/puzzle_dependencies/utilities/settings.gd ↗ | tags: #settings-management #godot-plugin
Last analyzed: 2026-08-10 16:33:17.706834
Next check: 2026-08-17 16:33:17.700774
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