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$ show mil-tokyo/webdnn

[account β†—] [repo β†—] APPLICATION β˜… 1999 149 ● stale (last update 2 months ago)
reviewed by: deepseek/deepseek-v4-flash

WebDNN is a browser-based neural network inference engine that executes ONNX models directly on the client side. It provides four backendsβ€”CPU, WebAssembly, WebGL (1/2), and WebGPUβ€”allowing models to run on a wide range of hardware. The repository includes a Python graph transpiler for offline model optimization (shader generation, operator fusion, 8-bit quantization) and a TypeScript runtime with a modular operator registration system. While the runtime is application-oriented (library for web ML inference), the Python transpiler contains research-grade optimization passes and weight compression algorithms, giving the project a hybrid character. The codebase is well-structured with clean abstractions for backends and operators, but some backends (WebGPU, WebAssembly) are partially complete and require specific build toolchains.

RATING7.3/10
QUALITY7.8/10
MAINTENANCEstale
DRIFTmedium
CONTRIBUTORS17
VELOCITY0.93
OPEN ISSUES1
CLOSED ISSUES391
LAST COMMIT2 months ago
pako (npm) ^3.0.1
protobufjs (npm) ^8.7.1
@eslint/js (npm) ^10.0.1
@playwright/test (npm) ^1.62.0
@webgpu/types (npm) ^0.1.71
eslint (npm) ^10.8.0
eslint-config-prettier (npm) ^10.1.8
prettier (npm) ^3.9.6
protobufjs-cli (npm) ^2.6.1
typescript (npm) ^6.0.3
typescript-eslint (npm) ^8.65.0
vite (npm) ^8.1.5
vitest (npm) ^4.1.10
numpy (pip)
Files by Type (count)
TypeScript
150
Python
35
Markdown
22
Git Ignore
16
Other (.wgsl)
12
JavaScript
11
HTML
10
C++
6
Other (.mjs)
4
Other (no ext)
3
JSON
3
C++ Header
3
Files by Type (size)
TypeScript
638KB
JavaScript
491KB
Markdown
198KB
Python
153KB
JSON
111KB
Lock File
68KB
Protocol Buffers
36KB
HTML
14KB
Other (.wgsl)
11KB
C++
7KB
Other (.mjs)
6KB
C++ Header
4KB

The LLM identified 4 files worth highlighting for reuse:

Generates parameterized GLSL shader code for n-dimensional tensor operations (read, write, broadcast, output). Used by all WebGL operators. Demonstrates a self-contained shader code generation pattern that could be extracted for any WebGL-based tensor computation library.

file: src/descriptor_runner/operators/webgl/shaderHelper.ts β†— | tags: #shader-generation #tensor-computation

Robust image loading and preprocessing utility: decodes image sources (File, Blob, URL, canvas), resizes, converts color spaces, normalizes pixel values, and outputs typed arrays ready for model input. Isolated and reusable for any browser-based image-to-tensor pipeline.

file: src/descriptor_runner/image/image_array.ts β†— | tags: #image-preprocessing #browser-image

Abstract tensor interface with properties (dims, strides, backend) and methods (getData, setData, sync). Concrete implementations for CPU, WebGL, WebGPU, and WASM provide backend-agnostic tensor operations. This pattern is reusable for any multi-backend tensor library.

file: src/descriptor_runner/interface/core/tensor.ts β†— | tags: #tensor-interface #backend-abstraction

Operator registration and instantiation system using OperatorEntry objects with opType, backend, opset range, and factory function. Allows dynamic loading of per-backend operator implementations. The pattern is self-contained and could be extracted for any plugin-based execution engine.

file: src/descriptor_runner/core/operatorTable.ts β†— | tags: #operator-registry #factory-pattern
Last analyzed: 2026-09-06 07:56:24.756349
Next check: 2026-12-05 07:56:24.751455
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