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$ show higgsfield-ai/skills

[account ↗] [repo ↗] APPLICATION ★ 1093 212 ● active (last update 1 month ago)
reviewed by: deepseek/deepseek-v4-flash

This repository is a collection of AI agent skill definitions for the Higgsfield platform, enabling automated content creation across multiple domains including brand identity, product photography, website generation, video explainers, YouTube thumbnails, and 3D game assets. Each skill is self-contained in a folder with a SKILL.md entry point and references directory, designed for consumption by AI agents (Claude, Cursor, Codex). The repo also includes deterministic scripts for GLB processing, texture pipeline, procedural rigging, and brandbook generation, as well as CI validation workflows. While primarily a skill library, it contains reusable engineering patterns such as a brandkit state machine, stdlib-only GLB patching, and a texture seam-fix pipeline. The codebase is well-structured with version sync enforcement and anti-slop design rules, but relies on external tools (Blender, ImageMagick, LibreOffice) and live Higgsfield API endpoints.

RATING7.3/10
QUALITY6.8/10
MAINTENANCEactive
DRIFTlow
CONTRIBUTORS5
VELOCITY0.56
OPEN ISSUES3
LAST COMMIT1 month ago
Files by Type (count)
Markdown
99
Python
14
JSON
4
Other (no ext)
4
YAML
4
Git Ignore
1
Other (.svg)
1
Other (.png)
1
Shell
1
Files by Type (size)
Markdown
952KB
Python
160KB
Other (.png)
81KB
Other (no ext)
8KB
YAML
7KB
JSON
5KB
Shell
4KB
Other (.svg)
1KB
Git Ignore
22B

The LLM identified 3 files worth highlighting for reuse:

Implements a deterministic state machine for brand identity creation. Manages an approval ledger, visual axes (palette, typography, logo, etc.), and downstream element tracking. The state is persisted as a JSON file, and operations are atomic and idempotent. This pattern can be extracted and reused for any multi-step creative workflow that requires dependency tracking and invalidation.

file: higgsfield-brandkit/scripts/brandkit.py ↗ | tags: #state-machine #brand-identity #deterministic-pipeline

A self-contained script that patches GLB files by rewriting specific JSON chunks (e.g., alphaMode to OPAQUE, doubleSided). Uses only Python standard library (struct, json) to parse and modify the binary glTF container. Demonstrates a clean, isolated pattern for binary format manipulation that can be reused in any project needing GLB metadata fixes without external dependencies.

file: higgsfield-websites/scripts/glb_patch.py ↗ | tags: #glb #binary-format #stdlib-only

A texture post-processing pipeline that applies Moisan periodic decomposition for seamless tiling, min-cut seam repair, and generates PBR maps (normal, roughness, metallic, ambient occlusion) from a diffuse input. The script is parameterized and uses ImageMagick for image operations. The pattern of trim → palette transfer → seam fix → PBR generation is reusable for any game/texture asset pipeline.

file: higgsfield-websites/scripts/pipeline.py ↗ | tags: #texture-pipeline #seamless #pbr-maps
Last analyzed: 2026-09-22 17:52:20.207583
Next check: 2026-09-29 17:52:20.191591
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