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$ show ergo-services/ergo

[account ↗] [repo ↗] APPLICATION ★ 4639 188 ● active (last update 1 month ago)
reviewed by: deepseek/deepseek-v4-flash

Ergo Framework is a Go implementation of the Erlang/OTP actor model for building concurrent, distributed, and fault-tolerant systems. It provides a complete actor runtime with processes, supervision trees, message passing (local and remote), service discovery, and network transparency. The architecture is library-based: applications import the framework and define actors, supervisors, and applications. Key entry points include `ergo.StartNode()` and the `gen`, `act`, `meta`, and `net` packages. The framework has zero core dependencies and uses a custom binary serialization (EDF) for inter-node communication. It is production-grade, with extensive testing, documentation, and a growing ecosystem of extra libraries (registrars, loggers, meta-processes). The codebase demonstrates high craftsmanship with lock-free data structures, efficient buffer pooling, and well-abstracted patterns. The last commit date appears anomalous (2026-09-04), but the repository is actively maintained with many stars and forks.

RATING9.5/10
QUALITY8.8/10
MAINTENANCEactive
DRIFTlow
CONTRIBUTORS16
VELOCITY0.71
OPEN ISSUES8
CLOSED ISSUES86
LAST COMMIT1 month ago
Files by Type (count)
Go
187
Markdown
64
Other (.png)
43
YAML
1
Other (.svg)
1
Git Ignore
1
Other (no ext)
1
Other (.out)
1
Other (.mod)
1
Files by Type (size)
Other (.png)
19MB
Go
1MB
Markdown
841KB
Other (.out)
16KB
Other (.svg)
12KB
Other (no ext)
1KB
Git Ignore
151B
YAML
69B
Other (.mod)
35B

The LLM identified 4 files worth highlighting for reuse:

Implements a lock-free multi-producer single-consumer queue using atomic operations. Used as the core mailbox for actor processes. The implementation is self-contained, with no external dependencies beyond the standard library, and can be extracted and reused in any Go project requiring a high-performance, bounded MPSC queue.

file: lib/mpsc.go ↗ | tags: #lock-free-queue #concurrency

Provides a dynamic byte buffer with a sync.Pool-based allocator to reduce garbage collection pressure. Supports reading/writing primitives, strings, and byte slices. The buffer is used extensively throughout the framework for serialization and network I/O. It is a standalone utility that can be extracted for any Go project needing efficient byte buffer management.

file: lib/buffer.go ↗ | tags: #buffer-pool #zero-allocation

Implements a bidirectional map (BiMap) that allows lookup by either key or value. Used for caching atoms, types, and errors in the EDF serialization layer. The implementation is generic (using Go interfaces) and thread-safe via sync.RWMutex. It is a reusable data structure suitable for any project requiring inverse lookups.

file: lib/bimap.go ↗ | tags: #bidirectional-map #caching

The EDF (Erlang Data Format) package provides a complete binary serialization framework with support for all Go primitives, slices, maps, structs, and custom marshaling. It includes type registration, atom/type/error caching, and compression (GZIP, ZLIB, LZW). The encoder and decoder are self-contained (depending only on lib/buffer and lib/bimap) and can be extracted as a standalone serialization library for Go.

file: net/edf/ ↗ | tags: #binary-serialization #custom-format
Last analyzed: 2026-09-04 10:29:54.791281
Next check: 2026-09-11 10:29:54.773909
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