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$ show cloudwego/netpoll

[account ↗] [repo ↗] APPLICATION ★ 4603 504 ● active (last update 2 months ago)
reviewed by: deepseek/deepseek-v4-flash

Netpoll is a high-performance non-blocking I/O networking framework for Go, developed by ByteDance for RPC scenarios. It provides an event-loop server and dialer with zero-copy Reader/Writer APIs backed by a custom linked buffer (LinkBuffer). Under the hood, it uses epoll on Linux and kqueue on BSD, with an operator cache and a load-balanced poll manager. The architecture is a non-blocking reactor pattern: an event loop accepts connections, assigns them to pollers, and schedules OnRequest/OnConnect/OnDisconnect callbacks asynchronously via a goroutine pool. The library features connection health checking, idle timeout, and a connection reuse probe for client pools. It is production-ready and used by ByteDance's RPC framework Kitex and HTTP framework Hertz.

RATING9.2/10
QUALITY8.5/10
MAINTENANCEactive
DRIFTlow
CONTRIBUTORS39
VELOCITY0.73
OPEN ISSUES7
CLOSED ISSUES148
LAST COMMIT2 months ago
github.com/bytedance/gopkg (go) v0.1.1
github.com/cloudwego/gopkg (go) v0.1.4
golang.org/x/sys (go) v0.30.0
Files by Type (count)
Go
71
Markdown
11
Other (no ext)
3
YAML
3
Shell
2
Git Ignore
1
TOML
1
Other (.mod)
1
Other (.sum)
1
Files by Type (size)
Go
311KB
Markdown
46KB
Other (no ext)
11KB
YAML
2KB
Other (.sum)
847B
Git Ignore
275B
TOML
213B
Shell
187B
Other (.mod)
154B

The LLM identified 5 files worth highlighting for reuse:

Implements UnSafeLinkBuffer, a zero-copy linked list of buffer nodes with reference counting for Reader and Writer interfaces. Handles multi-node reads/writes, reference-based slices (Slice), and efficient memory reuse via mcache and dirtmake. The buffer automatically grows, flushes, and releases exposed nodes. Demonstrates advanced memory management and nocopy I/O patterns suitable for high-throughput networking.

file: nocopy_linkbuffer.go ↗ | tags: #zero-copy #linked-list #buffer-pool

A lock-free operator cache that reuses FDOperator structs to reduce allocation pressure. Uses a freelist and atomic CAS for thread-safe allocation without mutex contention. The cache is structured as a linked list of pre-allocated operators sized to fit a 4K block. This is a high-performance pattern for frequent object creation in event loops.

file: fd_operator_cache.go ↗ | tags: #object-pool #lock-free #memory-optimization

Implements a sharded write queue that merges concurrent writes into a single flush per trigger cycle. Uses per-shard locks and a trigger mechanism to batch WriterGetters and append them to the connection's output buffer. Reduces syscall overhead for high-concurrency writes. Reusable pattern for any multiplexed I/O scenario.

file: mux/shard_queue.go ↗ | tags: #sharding #merge-flush #concurrent-queue

Provides IsHealthyForReuse, a sophisticated connection health check that synchronizes with the poller's receive ownership to atomically examine both the LinkBuffer and kernel socket queue via MSG_PEEK. Handles ownership handoff with bounded wait, rejects connections with buffered data, peer FIN, or RST. Crucial for connection pool reuse in RPC clients.

file: connection_reuse_linux.go ↗ | tags: #connection-pool #health-check #non-blocking-probe

Manages the lifecycle and callback execution for connections (OnConnect, OnRequest, OnDisconnect, CloseCallback). Uses CAS locks to serialize processing and ensures onRequest and closeCallback never run concurrently. Handles edge cases like close during panic, double-close detection, and deferred cleanup via runner.RunTask (goroutine pool). A robust state machine pattern for event-driven connection handling.

file: connection_onevent.go ↗ | tags: #state-machine #callback-serialization #goroutine-pool
Last analyzed: 2026-09-04 15:39:29.168525
Next check: 2026-09-11 15:39:29.161939
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