$ show PokeMiners/pogo_assets
This repository is a static asset dump of extracted PokΓ©mon GO game files, not a software application. It contains 3D models (FBX/OBJ), textures (PNG), app icons, and text strings organized under top-level directories such as '3D Assets', 'Images', and 'Texts'. The assets are grouped by category (PokΓ©mon, costumes, addressable assets) and by in-game event (e.g., Halloween 2021, New Years 2020/2021), with consistent naming conventions based on PokΓ©mon IDs (pm####) and costume descriptors. There is no source code, ETL pipeline, or analytical schema; the repository serves as a raw data source for fan projects, 3D artists, and game data miners.
The LLM identified 1 files worth highlighting for reuse:
A large, consistently organized directory of PokΓ©mon GO costume 3D models and textures. Each costume is stored in its own folder with a predictable naming scheme (e.g., bell_pm0234_00_odoshishi) and includes FBX/OBJ models plus PNG texture maps. This structure is reusable as a reference pattern for building asset catalogs or programmatically consuming game assets, though it is data rather than executable code.