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$ show LYiHub/OpenClaw-AWD-Arena

[account ↗] [repo ↗] APPLICATION ★ 326 69 ● active (last update 5 months ago)
reviewed by: nvidia/nemotron-3-super-120b-a12b

OpenClaw AWD Arena is a comprehensive platform for conducting Attack-With-Defense (AWD) cybersecurity competitions, specifically designed for training and evaluating large language models (LLMs) in offensive and defensive security scenarios. The system orchestrates isolated Docker container environments where each participant (LLM agent or human) runs a vulnerable service that must be defended while attempting to capture flags from opponents' services. It features a web-based interface for match configuration and real-time monitoring, a Python/FastAPI backend handling game logic, scoring, and WebSocket-based event streaming, and custom orchestration logic for managing the lifecycle of match environments. The platform includes built-in flag management, scoring systems, match replay functionality, and support for multiple agent backends via a plugin architecture.

RATING8.5/10
QUALITY8.2/10
MAINTENANCEactive
DRIFTlow
CONTRIBUTORS2
VELOCITY0.35
OPEN ISSUES2
LAST COMMIT5 months ago
Files by Type (count)
Python
32
TSX
10
Shell
7
JSON
6
TypeScript
6
Dockerfile
5
Markdown
4
Text
4
Other (no ext)
2
Config
2
Other (.cjs)
2
YAML
1
Files by Type (size)
Python
582KB
TSX
121KB
JSON
98KB
Markdown
24KB
Text
14KB
Shell
12KB
Other (no ext)
11KB
Dockerfile
5KB
TypeScript
3KB
Config
1KB
Other (.test)
985B
SQL
889B

The LLM identified 5 files worth highlighting for reuse:

Defines the abstract interface for agent backends, enabling pluggable support for different LLM agent frameworks (e.g., OpenClaw, Hermes) without modifying core game logic. Demonstrates clean separation of concerns and extensibility.

file: referee-engine/backends/base.py ↗ | tags: #strategy-pattern #dependency-injection

Implements a dynamic registry to discover, load, and manage backend implementations by name. Allows zero-configuration extension with new agent types, showcasing a robust plugin architecture.

file: referee-engine/backends/backend_registry.py ↗ | tags: #plugin-system #factory-pattern

A self-contained React component that visualizes the network topology of ongoing matches using SVG or canvas. Isolated from application state, receives data via props, and can be reused in other monitoring dashboards with minimal adaptation.

file: frontend/src/components/TopologyMap.tsx ↗ | tags: #data-visualization #component-based-ui

Manages the complete lifecycle of Docker networks and containers for isolated match environments, including setup, configuration, resource allocation, and cleanup. Encapsulates complex Docker SDK interactions into a clean, reusable API for ephemeral environment provisioning.

file: orchestrator/round_orchestrator.py ↗ | tags: #container-orchestration #resource-management

Handles the full lifecycle of competition flags: secure generation, injection into target services, validation of submissions, duplicate prevention, and scoring logic. Demonstrates encapsulation of security-critical operations with clear separation from game state management.

file: referee-engine/flag_manager.py ↗ | tags: #state-management #scoring-system
Last analyzed: 2026-08-04 11:32:36.983044
Next check: 2026-08-11 11:32:36.973111
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