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$ show FACEGOOD/FACEGOOD-Audio2Face

[account ↗] [repo ↗] DATA_RESEARCH ★ 1909 365 ● stale (last update 7 months ago)
reviewed by: deepseek/deepseek-v4-flash

This repository implements an audio-driven facial animation pipeline that maps speech audio to blendshape weights for driving a digital human in Unreal Engine. The core is a deep learning model (Audio2Face) trained on paired audio (WAV) and blendshape weight data (exported from Maya). The training pipeline includes: (1) Linear Predictive Coding (LPC) feature extraction from audio via a C++ DLL, (2) data concatenation and selection of variable blendshape indices, (3) training a custom Keras model with a three-part loss (prediction, motion, emotion regularization), and (4) inference via TensorFlow Lite. A test application demonstrates real-time inference with microphone input, speech recognition (via AISpeech API), and UDP communication to UE4. The repository is primarily a research codebase with a demo application, but lacks dependency pinning, environment definitions, and contains hardcoded paths, making reproduction difficult. The model architecture and loss function are well-structured and potentially reusable.

RATING5.8/10
QUALITY6.5/10
MAINTENANCEstale
DRIFTmedium
REPRODUCIBILITY3.0/10
CONTRIBUTORS6
VELOCITY0.27
OPEN ISSUES66
CLOSED ISSUES27
LAST COMMIT7 months ago
Files by Type (count)
CSV
54
Other (.wav)
34
Other (.npy)
32
Python
19
C/C++ Header
4
Other (.png)
4
Markdown
3
C++
3
Other (.dll)
3
Other (.pb)
3
JSON
2
Other (.mp4)
2
Files by Type (size)
CSV
88MB
Other (.wav)
81MB
Other (.npy)
53MB
Other (.mp4)
22MB
Other (.pb)
6MB
Other (.data-00000-of-00001)
5MB
Other (.png)
1MB
Other (.JPG)
120KB
Python
110KB
Other (.PNG)
39KB
Other (.dll)
37KB
Other (.docx)
29KB

The LLM identified 4 files worth highlighting for reuse:

Defines the Audio2Face Keras model with three custom sub-models: FormantLayer (conv2d stack), ArticulationLayer (conv2d with emotion concatenation), and OutputLayer (dense with dropout). Also implements a custom loss function combining prediction loss (L_P), motion loss (L_M), and emotion regularization loss (L_R). This component is self-contained, well-structured, and can be extracted for other audio-to-parameter regression tasks.

file: code/train/model_paper.py ↗ | tags: #custom-model #multi-loss

Concatenates LPC features and blendshape labels from multiple audio clips, selects only variable blendshape indices (based on min-max analysis), and removes half of the zero-frame rows to reduce data imbalance. This data engineering pattern is reusable for any regression task with sparse or zero-heavy labels.

file: code/train/step3_concat_select_split.py ↗ | tags: #data-preprocessing #imbalance-handling

Provides two functions: get_audio_frames (splits raw audio into overlapping frames) and c_lpc (computes LPC coefficients via a C DLL). The code is parameterized (sample rate, frame rate, overlap) and cleanly separated from the model. This pattern can be reused for any audio-to-feature pipeline requiring LPC.

file: code/test/AiSpeech/lib/tensorflow/input_wavdata_output_lpc.py ↗ | tags: #audio-feature-extraction #lpc

Implements a tfliteInference class that loads a TFLite model, runs inference on batched LPC data, and returns blendshape weights. The class handles model conversion from SavedModel to TFLite if needed. This is a clean, reusable wrapper for TFLite inference in Python.

file: code/train/step5_inference.py ↗ | tags: #tflite-inference
Last analyzed: 2026-09-10 02:28:47.340037
Next check: 2026-12-09 02:28:47.334681
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