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godot-mcp ★ 5517 466 APPLICATION

This is a Model Context Protocol (MCP) server that enables AI agents to interact with the Godot game engine. It provides tools to launch the Godot editor, run projects in debug mode, capture console output, manage scenes, add nodes, load sprites, export mesh libraries, and handle UID references for Godot 4.4+. The server is a single TypeScript process that communicates via stdio, spawning Godot processes for complex operations and using a bundled GDScript for scene manipulation. It includes path traversal protection, class name validation to prevent arbitrary script instantiation, and flexible parameter naming (supports both camelCase and snake_case). The project is well-structured, with clear error handling and debug logging, making it suitable for integration with AI coding assistants like Claude, Cline, and Cursor.

RATING: 7.6/10 MAINT: active DRIFT: low
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