GPUReshape is a GPU debugging and instrumentation tool for DirectX 12 and Vulkan APIs. It provides a modular desktop application with backend layers for API interception, shader analysis and transformation capabilities, resource tracking and validation systems, and a plugin-extensible architecture built with Avalonia UI. The system includes automated testing infrastructure and message-passing communication between components.
MethaneKit is a cross-platform graphics rendering framework that provides abstractions over DirectX 12, Vulkan, and Metal APIs. It features a layered architecture with platform-independent interfaces (RHI), platform-specific implementations, an application framework, UI components, and mathematical utilities. The framework includes tutorial applications demonstrating various graphics techniques from basic triangle rendering to compute shaders and parallel rendering. Key systems include resource management, command submission, pipeline state handling, and synchronization primitives. The codebase demonstrates modern C++ practices with extensive use of templates, PIMPL idiom, and interface-based design.